osgUtil::LineSegmentIntersector Class Reference

Concrete class for implementing line intersections with the scene graph. More...

Inheritance diagram for osgUtil::LineSegmentIntersector:

Inheritance graph
[legend]

List of all members.

Public Types

typedef std::multiset
< Intersection
Intersections

Public Member Functions

 LineSegmentIntersector (const osg::Vec3d &start, const osg::Vec3d &end)
 Construct a LineSegmentIntersector the runs between the specified start and end points in MODEL coordinates.
 LineSegmentIntersector (CoordinateFrame cf, const osg::Vec3d &start, const osg::Vec3d &end)
 Construct a LineSegmentIntersector the runs between the specified start and end points in the specified coordinate frame.
 LineSegmentIntersector (CoordinateFrame cf, double x, double y)
 Convenience constructor for supporting picking in WINDOW, or PROJECTION coordinates In WINDOW coordinates creates a start value of (x,y,0) and end value of (x,y,1).
void insertIntersection (const Intersection &intersection)
IntersectionsgetIntersections ()
Intersection getFirstIntersection ()
void setStart (const osg::Vec3d &start)
const osg::Vec3dgetStart () const
void setEnd (const osg::Vec3d &end)
const osg::Vec3dgetEnd () const
virtual Intersectorclone (osgUtil::IntersectionVisitor &iv)
virtual bool enter (const osg::Node &node)
virtual void leave ()
virtual void intersect (osgUtil::IntersectionVisitor &iv, osg::Drawable *drawable)
virtual void reset ()
virtual bool containsIntersections ()

Protected Member Functions

bool intersects (const osg::BoundingSphere &bs)
bool intersectAndClip (osg::Vec3d &s, osg::Vec3d &e, const osg::BoundingBox &bb)

Protected Attributes

LineSegmentIntersector_parent
osg::Vec3d _start
osg::Vec3d _end
Intersections _intersections

Classes

struct  Intersection


Detailed Description

Concrete class for implementing line intersections with the scene graph.

To be used in conjunction with IntersectionVisitor.


Member Typedef Documentation


Constructor & Destructor Documentation

osgUtil::LineSegmentIntersector::LineSegmentIntersector ( const osg::Vec3d start,
const osg::Vec3d end 
)

Construct a LineSegmentIntersector the runs between the specified start and end points in MODEL coordinates.

osgUtil::LineSegmentIntersector::LineSegmentIntersector ( CoordinateFrame  cf,
const osg::Vec3d start,
const osg::Vec3d end 
)

Construct a LineSegmentIntersector the runs between the specified start and end points in the specified coordinate frame.

osgUtil::LineSegmentIntersector::LineSegmentIntersector ( CoordinateFrame  cf,
double  x,
double  y 
)

Convenience constructor for supporting picking in WINDOW, or PROJECTION coordinates In WINDOW coordinates creates a start value of (x,y,0) and end value of (x,y,1).

In PROJECTION coordinates (clip space cube) creates a start value of (x,y,-1) and end value of (x,y,1). In VIEW and MODEL coordinates creates a start value of (x,y,0) and end value of (x,y,1).


Member Function Documentation

void osgUtil::LineSegmentIntersector::insertIntersection ( const Intersection intersection  )  [inline]

Intersections& osgUtil::LineSegmentIntersector::getIntersections (  )  [inline]

Intersection osgUtil::LineSegmentIntersector::getFirstIntersection (  )  [inline]

void osgUtil::LineSegmentIntersector::setStart ( const osg::Vec3d start  )  [inline]

const osg::Vec3d& osgUtil::LineSegmentIntersector::getStart (  )  const [inline]

void osgUtil::LineSegmentIntersector::setEnd ( const osg::Vec3d end  )  [inline]

const osg::Vec3d& osgUtil::LineSegmentIntersector::getEnd (  )  const [inline]

virtual Intersector* osgUtil::LineSegmentIntersector::clone ( osgUtil::IntersectionVisitor iv  )  [virtual]

Implements osgUtil::Intersector.

virtual bool osgUtil::LineSegmentIntersector::enter ( const osg::Node node  )  [virtual]

Implements osgUtil::Intersector.

virtual void osgUtil::LineSegmentIntersector::leave (  )  [virtual]

Implements osgUtil::Intersector.

virtual void osgUtil::LineSegmentIntersector::intersect ( osgUtil::IntersectionVisitor iv,
osg::Drawable drawable 
) [virtual]

Implements osgUtil::Intersector.

virtual void osgUtil::LineSegmentIntersector::reset (  )  [virtual]

Reimplemented from osgUtil::Intersector.

virtual bool osgUtil::LineSegmentIntersector::containsIntersections (  )  [inline, virtual]

Implements osgUtil::Intersector.

bool osgUtil::LineSegmentIntersector::intersects ( const osg::BoundingSphere bs  )  [protected]

bool osgUtil::LineSegmentIntersector::intersectAndClip ( osg::Vec3d s,
osg::Vec3d e,
const osg::BoundingBox bb 
) [protected]


Member Data Documentation


The documentation for this class was generated from the following file:

Generated at Thu Aug 14 04:13:47 2008 for the OpenSceneGraph by doxygen 1.5.6.