btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
More...
#include <btConvexConcaveCollisionAlgorithm.h>
btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
Definition at line 82 of file btConvexConcaveCollisionAlgorithm.h.
◆ btConvexConcaveCollisionAlgorithm()
◆ ~btConvexConcaveCollisionAlgorithm()
btConvexConcaveCollisionAlgorithm::~btConvexConcaveCollisionAlgorithm |
( |
| ) |
|
|
virtual |
◆ BT_DECLARE_ALIGNED_ALLOCATOR()
btConvexConcaveCollisionAlgorithm::BT_DECLARE_ALIGNED_ALLOCATOR |
( |
| ) |
|
◆ calculateTimeOfImpact()
◆ clearCache()
void btConvexConcaveCollisionAlgorithm::clearCache |
( |
| ) |
|
◆ getAllContactManifolds()
void btConvexConcaveCollisionAlgorithm::getAllContactManifolds |
( |
btManifoldArray & |
manifoldArray | ) |
|
|
virtual |
◆ processCollision()
◆ m_btConvexTriangleCallback
◆ m_isSwapped
bool btConvexConcaveCollisionAlgorithm::m_isSwapped |
|
private |
The documentation for this class was generated from the following files: