UCommon
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Reusable objects for forming private heaps. More...
#include <linked.h>
Public Member Functions | |
ReusableObject * | getNext (void) |
Get next effective reusable object when iterating. More... | |
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void | delist (LinkedObject **root) |
Locate and remove ourselves from a list of objects. More... | |
void | enlist (LinkedObject **root) |
Add our object to an existing linked list through a pointer. More... | |
LinkedObject * | getNext (void) const |
Get next effective object when iterating. More... | |
bool | is_member (LinkedObject *list) const |
Search to see if we are a member of a specific list. More... | |
virtual void | retain (void) |
Retain by marking as self referenced list. More... | |
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ObjectProtocol * | copy (void) |
Retain (increase retention of) object when copying. | |
void | operator++ (void) |
Increase retention operator. | |
void | operator-- (void) |
Decrease retention operator. | |
virtual | ~ObjectProtocol () |
Required virtual destructor. | |
Protected Member Functions | |
virtual void | release (void) |
Release list, mark as no longer linked. More... | |
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LinkedObject (LinkedObject **root) | |
Construct base class attached to a chain of objects. More... | |
LinkedObject () | |
Construct base class unattached to anyone. More... | |
LinkedObject (const LinkedObject &from) | |
Friends | |
class | ReusableAllocator |
Additional Inherited Members | |
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static unsigned | count (const LinkedObject *root) |
Count the number of linked objects in a list. More... | |
static LinkedObject * | getIndexed (LinkedObject *root, unsigned index) |
Get member by index. More... | |
static void | purge (LinkedObject *root) |
Release all objects from a list. More... | |
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LinkedObject * | Next |
Reusable objects for forming private heaps.
Reusable objects are linked objects that may be allocated in a private heap, and are returned to a free list when they are no longer needed so they can be reused without having to be re-allocated. The free list is the root of a linked object chain. This is used as a base class for those objects that will be managed through reusable heaps.
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inline |
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protectedvirtual |
Release list, mark as no longer linked.
Inherited from base Object.
Reimplemented from ucommon::LinkedObject.