1 #ifndef COIN_SOTOVRMLACTION_H 2 #define COIN_SOTOVRMLACTION_H 27 #include <Inventor/actions/SoAction.h> 28 #include <Inventor/actions/SoSubAction.h> 44 virtual void apply(
const SoPathList & pathlist, SbBool obeysrules = FALSE);
46 SoNode * getVRMLSceneGraph(
void)
const;
48 void expandSoFile(SbBool flag);
49 SbBool areSoFileExpanded(
void)
const;
51 void setUrlName(
const SbString name);
54 void writeTexCoords(SbBool flag);
55 SbBool areTexCoordWritten(
void)
const;
57 void expandTexture2Node(SbBool flag);
58 SbBool areTexture2NodeExpanded(
void)
const;
60 void keepUnknownNodes(SbBool flag);
61 SbBool areUnknownNodeKept(
void)
const;
63 void convertInlineNodes(SbBool flag);
64 SbBool doConvertInlineNodes(
void)
const;
66 void conditionalConversion(SbBool flag);
67 SbBool doConditionalConversion(
void)
const;
69 void setVerbosity(SbBool flag);
70 SbBool isVerbose(
void)
const;
76 class SoToVRMLActionP * pimpl;
77 friend class SoToVRMLActionP;
80 #endif // !COIN_SOTOVRMLACTION_H static void initClass(void)
Definition: SoAction.cpp:392
The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.This action is used for c...
Definition: SoToVRMLAction.h:31
The SoPathList class is a container for pointers to SoPath objects.As this class inherits SoBaseList,...
Definition: SoPathList.h:31
The SoNode class is the base class for nodes used in scene graphs.Coin is a retained mode 3D visualiz...
Definition: SoNode.h:47
The SoPath class is a container class for traversal path descriptions.SoPath objects contain a list o...
Definition: SoPath.h:43
The SoAction class is the base class for all traversal actions.Applying actions is the basic mechanis...
Definition: SoAction.h:67
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1208
virtual void apply(SoNode *root)
Definition: SoAction.cpp:476
The SbString class is a string class with convenience functions for string operations....
Definition: SbString.h:42