24 #ifndef COIN_SOVRMLSHAPE_H
25 #define COIN_SOVRMLSHAPE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFNode.h>
29 #include <Inventor/fields/SoSFEnum.h>
39 static void initClass(
void);
53 static void setNumRenderCaches(
int num);
54 static int getNumRenderCaches(
void);
80 #endif // ! COIN_SOVRMLSHAPE_H
virtual void search(SoSearchAction *action)
Definition: SoNode.cpp:1120
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
The SoChildList class is a container for node children.
Definition: SoChildList.h:33
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31
virtual void notify(SoNotList *l)
Definition: SoNode.cpp:423
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
SoSFEnum renderCaching
Definition: SoVRMLShape.h:50
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
CacheEnabled
Definition: SoVRMLShape.h:42
@ OFF
Definition: SoVRMLShape.h:43
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFEnum boundingBoxCaching
Definition: SoVRMLShape.h:51
The SoFieldContainer class is a base class for all classes that contain fields.
Definition: SoFieldContainer.h:35
SoSFNode appearance
Definition: SoVRMLShape.h:48
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
virtual SoChildList * getChildren(void) const
Definition: SoNode.cpp:1265
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
SoSFNode geometry
Definition: SoVRMLShape.h:49
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
virtual SbBool affectsState(void) const
Definition: SoNode.cpp:783
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoVRMLShape class holds geometry and geometry appearance nodes.
Definition: SoVRMLShape.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
@ ON
Definition: SoVRMLShape.h:44
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition: SoNode.cpp:1382
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