1 #ifndef COIN_SOSHUTTLE_H
2 #define COIN_SOSHUTTLE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoTranslation.h>
29 #include <Inventor/fields/SoSFVec3f.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFBool.h>
43 static void initClass(
void);
57 virtual SoNode *
copy(SbBool copyconnections = FALSE)
const;
58 void deconnectInternalEngines(
void);
59 void reconnectInternalEngines(
void);
66 #endif // !COIN_SOSHUTTLE_H
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
SoMFVec3f input0
Definition: SoInterpolateVec3f.h:35
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31
The SoOutput class is an abstraction of an output stream.
Definition: SoOutput.h:42
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
SoSFVec3f translation0
Definition: SoShuttle.h:46
SoSFFloat alpha
Definition: SoInterpolate.h:40
SoEngineOutput oa
Definition: SoCalculator.h:48
virtual SoNode * copy(SbBool copyconnections=0) const
Definition: SoNode.cpp:391
SoSFBool on
Definition: SoShuttle.h:49
virtual ~SoShuttle()
Definition: SoShuttle.cpp:118
SoMFVec3f input1
Definition: SoInterpolateVec3f.h:36
SoMFFloat b
Definition: SoCalculator.h:43
The SoShuttle class is used to oscillate between two translations.
Definition: SoShuttle.h:37
SoMFString expression
Definition: SoCalculator.h:45
void unref(void) const
Definition: SoBase.cpp:627
SoSFFloat speed
Definition: SoShuttle.h:48
SoSFBool on
Definition: SoElapsedTime.h:46
SoShuttle(void)
Definition: SoShuttle.cpp:88
SoOutput * getOutput(void) const
Definition: SoWriteAction.cpp:160
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFVec3f translation
Definition: SoTranslation.h:40
void ref(void) const
Definition: SoBase.cpp:574
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.
Definition: SoInterpolateVec3f.h:30
Stage getStage(void) const
Definition: SoOutput.cpp:744
The SoElapsedTime class is a controllable time source engine.
Definition: SoElapsedTime.h:35
virtual void write(SoWriteAction *action)
Definition: SoShuttle.cpp:134
SoSFVec3f translation1
Definition: SoShuttle.h:47
virtual void write(SoWriteAction *action)
Definition: SoNode.cpp:1189
void disconnect(SoEngineOutput *engineoutput)
Definition: SoField.cpp:1022
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
SoEngineOutput timeOut
Definition: SoElapsedTime.h:50
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoTranslation class is a node type for specifying geometry translations.
Definition: SoTranslation.h:31
General purpose calculator for floats and 3D float vectors.
Definition: SoCalculator.h:36
SoEngineOutput output
Definition: SoInterpolate.h:41
SoMFFloat a
Definition: SoCalculator.h:43
SbBool connectFrom(SoEngineOutput *master, SbBool notnotify=0, SbBool append=0)
Definition: SoField.cpp:870
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