24 #ifndef COIN_SOVRMLLIGHT_H
25 #define COIN_SOVRMLLIGHT_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNode.h>
29 #include <Inventor/fields/SoSFBool.h>
30 #include <Inventor/fields/SoSFColor.h>
31 #include <Inventor/fields/SoSFFloat.h>
39 static void initClass(
void);
54 #endif // ! COIN_SOVRMLLIGHT_H
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFColor class is a container for an SbColor value.
Definition: SoSFColor.h:31
The SoVRMLLight class is a superclass for VRML light nodes.
Definition: SoVRMLLight.h:34
SoSFBool on
Definition: SoVRMLLight.h:41
SoSFFloat ambientIntensity
Definition: SoVRMLLight.h:44
SoSFColor color
Definition: SoVRMLLight.h:43
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoSFFloat intensity
Definition: SoVRMLLight.h:42
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
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