1 #ifndef COIN_SOSHAPEKIT_H
2 #define COIN_SOSHAPEKIT_H
27 #include <Inventor/nodekits/SoSeparatorKit.h>
34 SO_KIT_CATALOG_ENTRY_HEADER(coordinate3);
35 SO_KIT_CATALOG_ENTRY_HEADER(coordinate4);
36 SO_KIT_CATALOG_ENTRY_HEADER(localTransform);
37 SO_KIT_CATALOG_ENTRY_HEADER(materialBinding);
38 SO_KIT_CATALOG_ENTRY_HEADER(normal);
39 SO_KIT_CATALOG_ENTRY_HEADER(normalBinding);
40 SO_KIT_CATALOG_ENTRY_HEADER(profileCoordinate2);
41 SO_KIT_CATALOG_ENTRY_HEADER(profileCoordinate3);
42 SO_KIT_CATALOG_ENTRY_HEADER(profileList);
43 SO_KIT_CATALOG_ENTRY_HEADER(shape);
44 SO_KIT_CATALOG_ENTRY_HEADER(shapeHints);
45 SO_KIT_CATALOG_ENTRY_HEADER(shapeSeparator);
46 SO_KIT_CATALOG_ENTRY_HEADER(textureCoordinate2);
47 SO_KIT_CATALOG_ENTRY_HEADER(textureCoordinateBinding);
48 SO_KIT_CATALOG_ENTRY_HEADER(textureCoordinateFunction);
61 #endif // !COIN_SOSHAPEKIT_H
The SoCube class is for rendering cubes.
Definition: SoCube.h:33
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
The SoNormal class is a node for providing normals to the state.
Definition: SoNormal.h:33
SoShapeKit(void)
Definition: SoShapeKit.cpp:121
The SoCoordinate4 class is a node for providing coordinates to shape nodes.
Definition: SoCoordinate4.h:30
The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.
Definition: SoTextureCoordinateBinding.h:31
The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.
Definition: SoMaterialBinding.h:31
The SoNormalBinding class is a node for specifying normal vector bindings.
Definition: SoNormalBinding.h:31
The SoShapeKit class provides templates to insert what is usually needed for shape nodes.
Definition: SoShapeKit.h:29
virtual void setDefaultOnNonWritingFields(void)
Definition: SoSeparatorKit.cpp:193
virtual void setDefaultOnNonWritingFields(void)
Definition: SoShapeKit.cpp:162
void setDefault(SbBool def)
Definition: SoField.cpp:650
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition: SoTextureCoordinateFunction.h:29
virtual ~SoShapeKit()
Definition: SoShapeKit.cpp:149
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoProfile class is the abstract superclass for profile definitions.
Definition: SoProfile.h:35
The SoSeparatorKit class provides a typical set of nodes to influence a shape subgraph.
Definition: SoSeparatorKit.h:31
The SoTextureCoordinateDefault class removes texture coordinates from the state.
Definition: SoTextureCoordinateDefault.h:30
The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.
Definition: SoTextureCoordinate2.h:30
The SoProfileCoordinate2 class is a node specifying a set of 2D coordinates for profiles.
Definition: SoProfileCoordinate2.h:30
The SoSeparator class is a state-preserving group node.
Definition: SoSeparator.h:34
The SoGroup class is a node which managed other node instances.
Definition: SoGroup.h:31
The SoShapeHints class is a node containing hints about how to render geometry.
Definition: SoShapeHints.h:32
static void initClass(void)
Definition: SoSeparatorKit.cpp:187
The SoCoordinate3 class is a node for providing coordinates to shape nodes.
Definition: SoCoordinate3.h:30
The SoProfileCoordinate3 class is a node specifying a set of 3D coordinates for profiles.
Definition: SoProfileCoordinate3.h:30
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