1 #ifndef COIN_SOGEOCOORDINATE_H
2 #define COIN_SOGEOCOORDINATE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/SbMatrix.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoMFVec3d.h>
32 class SoGeoCoordinateP;
42 static void initClass(
void);
62 SoGeoCoordinateP * pimpl;
66 #endif // COIN_SOGEOCOORDINATE_H
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
int getNum(void) const
Definition: SoMField.h:86
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGeoCoordinate.cpp:167
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition: SbMatrix.h:37
static void post(const char *const source, const char *const format,...)
Definition: SoDebugError.cpp:314
The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is re...
Definition: SoGeoOrigin.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
@ VRML1
Definition: SoNode.h:61
SoSFVec3d geoCoords
Definition: SoGeoOrigin.h:43
The SoGeoCoordinate class is used to specify a list of geographical coordinates.
Definition: SoGeoCoordinate.h:36
void touch(void)
Definition: SoBase.cpp:700
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoNode.cpp:846
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
void setDefault(SbBool def)
Definition: SoField.cpp:650
virtual void callback(SoCallbackAction *action)
Definition: SoGeoCoordinate.cpp:174
uint32_t getNodeId(void) const
Definition: SoNode.cpp:1304
virtual ~SoGeoCoordinate()
Definition: SoGeoCoordinate.cpp:111
SoMFString geoSystem
Definition: SoGeoOrigin.h:44
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
SoState * getState(void) const
Definition: SoAction.cpp:1028
virtual void doAction(SoAction *action)
Definition: SoGeoCoordinate.cpp:125
SoMFString geoSystem
Definition: SoGeoCoordinate.h:46
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
const SbString * getValues(const int start) const
Definition: SoMFString.h:34
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGeoCoordinate.cpp:160
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoMFVec3d class is a container for SbVec3d vectors.
Definition: SoMFVec3d.h:31
SoGeoCoordinate(void)
Definition: SoGeoCoordinate.cpp:91
void setNum(const int num)
Definition: SoMField.cpp:615
SoMFVec3d point
Definition: SoGeoCoordinate.h:45
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoGeoCoordinate.cpp:188
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoNode.cpp:817
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
virtual void pick(SoPickAction *action)
Definition: SoGeoCoordinate.cpp:181
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Mon Jul 27 2020 for Coin by Doxygen. 1.8.18