Functions for Bezier surface computation.
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#include "mmgcommon.h"
Functions for Bezier surface computation.
- Author
- Charles Dapogny (UPMC)
-
Cécile Dobrzynski (Bx INP/Inria/UBordeaux)
-
Pascal Frey (UPMC)
-
Algiane Froehly (Inria/UBordeaux)
- Version
- 5
- Copyright
- GNU Lesser General Public License.
- Todo:
- doxygen documentation.
◆ MMG5_bezierEdge()
void MMG5_bezierEdge |
( |
MMG5_pMesh |
mesh, |
|
|
int |
i0, |
|
|
int |
i1, |
|
|
double |
b0[3], |
|
|
double |
b1[3], |
|
|
char |
isrid, |
|
|
double |
v[3] |
|
) |
| |
|
inline |
- Parameters
-
mesh | pointer toward the mesh structure. |
i0 | index of the first extremity of the edge. |
i1 | index of the second extremity of the edge. |
b0 | first computed bezier coefficient. |
b1 | second computer bezier coefficient. |
isrid | is a special edge? |
v | normal to the triangle from which we come. |
Computes the Bezier coefficients associated to the underlying curve to
.