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include
SFML
Graphics
Color.hpp
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//
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// SFML - Simple and Fast Multimedia Library
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// Copyright (C) 2007-2018 Laurent Gomila (laurent@sfml-dev.org)
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//
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// This software is provided 'as-is', without any express or implied warranty.
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// In no event will the authors be held liable for any damages arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it freely,
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// subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented;
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// you must not claim that you wrote the original software.
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// If you use this software in a product, an acknowledgment
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// in the product documentation would be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such,
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// and must not be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SFML_COLOR_HPP
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#define SFML_COLOR_HPP
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// Headers
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#include <SFML/Graphics/Export.hpp>
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namespace
sf
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{
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class
SFML_GRAPHICS_API
Color
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{
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public
:
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Color
();
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Color
(Uint8 red, Uint8 green, Uint8 blue, Uint8 alpha = 255);
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explicit
Color
(Uint32 color);
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Uint32 toInteger()
const
;
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// Static member data
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static
const
Color
Black
;
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static
const
Color
White
;
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static
const
Color
Red
;
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static
const
Color
Green
;
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static
const
Color
Blue
;
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static
const
Color
Yellow
;
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static
const
Color
Magenta
;
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static
const
Color
Cyan
;
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static
const
Color
Transparent
;
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// Member data
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Uint8
r
;
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Uint8
g
;
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Uint8
b
;
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Uint8
a
;
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};
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SFML_GRAPHICS_API
bool
operator ==(
const
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
bool
operator !=(
const
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
operator +(
const
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
operator -(
const
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
operator *(
const
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
& operator +=(
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
& operator -=(
Color
& left,
const
Color
& right);
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SFML_GRAPHICS_API
Color
& operator *=(
Color
& left,
const
Color
& right);
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}
// namespace sf
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#endif // SFML_COLOR_HPP
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sf::Color
Utility class for manipulating RGBA colors.
Definition:
Color.hpp:40
sf::Color::r
Uint8 r
Red component.
Definition:
Color.hpp:96
sf::Color::Red
static const Color Red
Red predefined color.
Definition:
Color.hpp:85
sf::Color::b
Uint8 b
Blue component.
Definition:
Color.hpp:98
sf::Color::Cyan
static const Color Cyan
Cyan predefined color.
Definition:
Color.hpp:90
sf::Color::g
Uint8 g
Green component.
Definition:
Color.hpp:97
sf::Color::Magenta
static const Color Magenta
Magenta predefined color.
Definition:
Color.hpp:89
sf::Color::Green
static const Color Green
Green predefined color.
Definition:
Color.hpp:86
sf::Color::Blue
static const Color Blue
Blue predefined color.
Definition:
Color.hpp:87
sf::Color::White
static const Color White
White predefined color.
Definition:
Color.hpp:84
sf::Color::Black
static const Color Black
Black predefined color.
Definition:
Color.hpp:83
sf::Color::a
Uint8 a
Alpha (opacity) component.
Definition:
Color.hpp:99
sf::Color::Yellow
static const Color Yellow
Yellow predefined color.
Definition:
Color.hpp:88
sf::Color::Transparent
static const Color Transparent
Transparent (black) predefined color.
Definition:
Color.hpp:91