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28 #ifndef vtkOpenGLGlyph3DMapper_h
29 #define vtkOpenGLGlyph3DMapper_h
31 #include "vtkRenderingOpenGL2Module.h"
101 class vtkOpenGLGlyph3DMapperEntry;
102 class vtkOpenGLGlyph3DMapperSubArray;
103 class vtkOpenGLGlyph3DMapperArray;
void CopyInformationToSubMapper(vtkOpenGLGlyph3DHelper *)
Send mapper ivars to sub-mapper.
static vtkOpenGLGlyph3DMapper * New()
PolyDataMapper using OpenGL to render.
vtkOpenGLGlyph3D on the GPU.
virtual void RebuildStructures(vtkOpenGLGlyph3DMapperSubArray *entry, vtkIdType numPts, vtkActor *actor, vtkDataSet *dataset, vtkBitArray *maskArray)
Build data structures associated with.
void Render(vtkRenderer *ren, vtkActor *a) override
Method initiates the mapping process.
window superclass for vtkRenderWindow
vtkOpenGLGlyph3DMapperArray * GlyphValues
virtual void SetNumberOfLOD(vtkIdType nb) override
Set the number of LOD.
virtual void Render(vtkRenderer *, vtkActor *, vtkDataSet *)
Render setup.
abstract class specifies interface to map data to graphics primitives
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
~vtkOpenGLGlyph3DMapper() override
abstract class to specify dataset behavior
void ReleaseGraphicsResources(vtkWindow *window) override
Release any graphics resources that are being consumed by this mapper.
abstract specification for renderers
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
dynamic, self-adjusting array of bits
virtual vtkIdType GetMaxNumberOfLOD() override
Get the maximum number of LOD.
virtual void SetLODDistanceAndTargetReduction(vtkIdType index, float distance, float targetReduction) override
Configure LODs.
vtkTypeUInt32 vtkMTimeType