method library : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.t
method face : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.face
method set_char_size : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> float -> float -> int -> int -> unit
method set_pixel_sizes : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int -> int -> unit
method num_glyphs : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int
method charmaps : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.charmap list
method set_charmap : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.charmap -> unit
method char_index : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int -> Freetype.char_index
method load_glyph : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.char_index -> Freetype.load_flag list -> float * float
method load_char : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int -> Freetype.load_flag list -> float * float
method render_glyph_of_face : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.render_mode -> unit
method render_glyph : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float
method render_char : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int -> Freetype.load_flag list -> Freetype.render_mode -> float * float
method set_transform : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.matrix -> Freetype.vector -> unit
method glyph_metrics : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.glyph_metrics
method size_metrics : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.size_metrics
method outline_contents : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.outline_contents
method size : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> int array -> float * float * float * float
method size_of_glyphs : < char_index : int -> Freetype.char_index; charmaps : Freetype.charmap list; face : Freetype.face; glyph_metrics : Freetype.glyph_metrics; library : Freetype.t; load_char : int -> Freetype.load_flag list -> float * float; load_glyph : Freetype.char_index -> Freetype.load_flag list -> float * float; num_glyphs : int; outline_contents : Freetype.outline_contents; render_char : int -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph : Freetype.char_index -> Freetype.load_flag list -> Freetype.render_mode -> float * float; render_glyph_of_face : Freetype.render_mode -> unit; set_char_size : float -> float -> int -> int -> unit; set_charmap : Freetype.charmap -> unit; set_pixel_sizes : int -> int -> unit; set_transform : Freetype.matrix -> Freetype.vector -> unit; size : int array -> float * float * float * float; size_metrics : Freetype.size_metrics; size_of_glyphs : Freetype.char_index array -> float * float * float * float; .. > -> Freetype.char_index array -> float * float * float * float