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SoVRMLGroup.h
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23 
24 #ifndef COIN_SOVRMLGROUP_H
25 #define COIN_SOVRMLGROUP_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLParent.h>
29 #include <Inventor/fields/SoSFEnum.h>
30 #include <Inventor/fields/SoSFVec3f.h>
31 
32 class SoState;
33 class SoVRMLGroupP;
34 
35 class COIN_DLL_API SoVRMLGroup : public SoVRMLParent
36 {
37  typedef SoVRMLParent inherited;
38  SO_NODE_HEADER(SoVRMLGroup);
39 
40 public:
41  static void initClass(void);
42  SoVRMLGroup(void);
43  SoVRMLGroup(int numChildren);
44 
45  enum CacheEnabled {
46  OFF,
47  ON,
48  AUTO
49  };
50 
51  SoSFEnum renderCaching;
52  SoSFEnum boundingBoxCaching;
53  SoSFEnum renderCulling;
54  SoSFEnum pickCulling;
55  SoSFVec3f bboxCenter;
56  SoSFVec3f bboxSize;
57 
58  static void setNumRenderCaches(int num);
59  static int getNumRenderCaches(void);
60 
61  virtual void doAction(SoAction * action);
62  virtual void callback(SoCallbackAction * action);
63  virtual void GLRender(SoGLRenderAction * action);
64  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
65  virtual void getMatrix(SoGetMatrixAction * action);
66  virtual void rayPick(SoRayPickAction * action);
67  virtual void search(SoSearchAction * action);
68  virtual void write(SoWriteAction * action);
69  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
70  virtual void audioRender(SoAudioRenderAction * action);
71 
72  virtual void GLRenderBelowPath(SoGLRenderAction * action);
73  virtual void GLRenderInPath(SoGLRenderAction * action);
74  virtual void GLRenderOffPath(SoGLRenderAction * action);
75 
76  virtual void notify(SoNotList * list);
77 
78 protected:
79  virtual ~SoVRMLGroup();
80 
81  virtual SbBool cullTest(SoState * state);
82 
83  static int numRenderCaches;
84 
85 private:
86  SoVRMLGroupP * pimpl;
87 
88  SbBool cullTestNoPush(SoState * state);
89  void commonConstructor(void);
90 
91 }; // class SoVRMLGroup
92 
93 #endif // ! COIN_SOVRMLGROUP_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition: SoAudioRenderAction.h:30
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition: SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:32
virtual void GLRender(SoGLRenderAction *action)
Definition: SoGroup.cpp:513
virtual void audioRender(SoAudioRenderAction *action)
Definition: SoGroup.cpp:620
virtual void getMatrix(SoGetMatrixAction *action)
Definition: SoGroup.cpp:591
virtual void callback(SoCallbackAction *action)
Definition: SoGroup.cpp:584
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoGroup.cpp:476
virtual void GLRenderOffPath(SoGLRenderAction *action)
Definition: SoNode.cpp:939
virtual void GLRenderInPath(SoGLRenderAction *action)
Definition: SoNode.cpp:927
virtual void GLRenderBelowPath(SoGLRenderAction *action)
Definition: SoNode.cpp:915
virtual void rayPick(SoRayPickAction *action)
Definition: SoNode.cpp:1087
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:40
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoSearchAction class provides methods for searching through scene graphs.
Definition: SoSearchAction.h:32
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SoVRMLGroup class is used for grouping VRML nodes.
Definition: SoVRMLGroup.h:36
The SoVRMLParent node is a superclass for all VRML grouping nodes.
Definition: SoVRMLParent.h:35
virtual void write(SoWriteAction *action)
Definition: Parent.cpp:305
virtual void search(SoSearchAction *action)
Definition: Parent.cpp:299
virtual void doAction(SoAction *action)
Definition: Parent.cpp:292
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: Parent.cpp:327
virtual void notify(SoNotList *list)
Definition: Parent.cpp:334
The SoWriteAction class writes a scene graph to file.
Definition: SoWriteAction.h:31

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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