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SoText2.h
1 #ifndef COIN_SOTEXT2_H
2 #define COIN_SOTEXT2_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoShape.h>
29 #include <Inventor/fields/SoMFString.h>
30 #include <Inventor/fields/SoSFFloat.h>
31 #include <Inventor/fields/SoSFEnum.h>
32 
33 class COIN_DLL_API SoText2 : public SoShape {
34  typedef SoShape inherited;
35 
37 
38 public:
39  static void initClass(void);
40  SoText2(void);
41 
43  LEFT = 1,
44  RIGHT,
45  CENTER
46  };
47 
51 
52  virtual void GLRender(SoGLRenderAction * action);
53  virtual void rayPick(SoRayPickAction * action);
54  virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
55 
56 protected:
57  virtual ~SoText2();
58 
59  virtual void generatePrimitives(SoAction * action);
60  virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
61 
62 private:
63  class SoText2P * pimpl;
64  friend class SoText2P;
65 };
66 
67 #endif // !COIN_SOTEXT2_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
The SoMFString class is a container for SbString values.
Definition: SoMFString.h:31
The SoRayPickAction class does ray intersection with scene graphs.
Definition: SoRayPickAction.h:41
The SoSFEnum class is a container for an enum value.
Definition: SoSFEnum.h:31
The SoSFFloat class is a container for a floating point value.
Definition: SoSFFloat.h:30
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual void generatePrimitives(SoAction *action)=0
virtual void rayPick(SoRayPickAction *action)
Definition: SoShape.cpp:445
The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.
Definition: SoText2.h:33
Justification
Definition: SoText2.h:42
SoMFString string
Definition: SoText2.h:48
SoSFFloat spacing
Definition: SoText2.h:49
SoSFEnum justification
Definition: SoText2.h:50
#define SO_NODE_HEADER(classname)

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