1 #ifndef COIN_SOBUMPMAPELEMENT_H
2 #define COIN_SOBUMPMAPELEMENT_H
27 #include <Inventor/elements/SoReplacedElement.h>
28 #include <Inventor/SbVec2s.h>
36 SO_ELEMENT_HEADER(SoBumpMapElement);
38 static void initClass(
void);
40 virtual ~SoBumpMapElement();
The SoGLImage class is used to handle OpenGL 2D/3D textures.
Definition: SoGLImage.h:44
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoReplacedElement class is an abstract element superclass.
Definition: SoReplacedElement.h:30
virtual void init(SoState *state)
Definition: SoReplacedElement.cpp:79
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35