1 #ifndef COIN_SBPLANEPROJECTOR_H
2 #define COIN_SBPLANEPROJECTOR_H
27 #include <Inventor/projectors/SbProjector.h>
28 #include <Inventor/SbVec3f.h>
29 #include <Inventor/SbPlane.h>
42 void setPlane(
const SbPlane & plane);
43 const SbPlane & getPlane(
void)
const;
44 void setOrientToEye(
const SbBool orienttoeye);
45 SbBool isOrientToEye(
void)
const;
49 void setStartPosition(
const SbVec2f & viewpos);
50 void setStartPosition(
const SbVec3f & point);
53 void setupPlane(
void);
The SbPlaneProjector class projects 2D points to 3D points in a plane.
Definition: SbPlaneProjector.h:31
SbPlane nonOrientPlane
Definition: SbPlaneProjector.h:56
SbBool orientToEye
Definition: SbPlaneProjector.h:57
SbBool needSetup
Definition: SbPlaneProjector.h:58
SbVec3f lastPoint
Definition: SbPlaneProjector.h:59
The SbPlane class represents a plane in 3D space.
Definition: SbPlane.h:34
The SbProjector class is the abstract base projector class.
Definition: SbProjector.h:34
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbBool tryProject(const SbVec2f &point, const float epsilon, SbVec3f &result)
Definition: SbProjector.cpp:252
virtual SbProjector * copy(void) const =0
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition: SbVec2f.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40