24 #ifndef COIN_SOVRMLVERTEXSHAPE_H
25 #define COIN_SOVRMLVERTEXSHAPE_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
37 class SoVRMLVertexShapeP;
45 static void initClass(
void);
55 OVERALL = SoMaterialBindingElement::OVERALL,
56 PER_PART = SoMaterialBindingElement::PER_PART,
57 PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
58 PER_FACE = SoMaterialBindingElement::PER_FACE,
59 PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
60 PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
61 PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
81 void setNormalCache(
SoState * s,
int numNormals,
SbVec3f * normals);
85 void getVertexData(
SoState * state,
88 const SbBool neednormals);
90 void readLockNormalCache(
void);
91 void readUnlockNormalCache(
void);
95 void writeLockNormalCache(
void);
96 void writeUnlockNormalCache(
void);
98 SoVRMLVertexShapeP * pimpl;
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
The SoCoordinateElement class is yet to be documented.
Definition: SoCoordinateElement.h:31
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:34
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
The SoSFBool class is a container for an SbBool value.
Definition: SoSFBool.h:30
The SoSFNode class is a container for a single node.
Definition: SoSFNode.h:38
The SoShape class is the superclass for geometry shapes.
Definition: SoShape.h:43
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual void callback(SoCallbackAction *action)
Definition: SoShape.cpp:423
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
The SoVRMLGeometry class is a superclass for VRML shapes.
Definition: SoVRMLGeometry.h:33
virtual SbBool shouldGLRender(SoGLRenderAction *action)
Definition: Geometry.cpp:106
virtual void notify(SoNotList *list)
Definition: Geometry.cpp:164
The SoVRMLVertexShape class is a superclass for vertex based shapes.
Definition: SoVRMLVertexShape.h:40
SoSFNode normal
Definition: SoVRMLVertexShape.h:49
SoSFNode color
Definition: SoVRMLVertexShape.h:50
SoSFNode texCoord
Definition: SoVRMLVertexShape.h:48
SoSFBool colorPerVertex
Definition: SoVRMLVertexShape.h:51
SoSFNode coord
Definition: SoVRMLVertexShape.h:47
SoSFBool normalPerVertex
Definition: SoVRMLVertexShape.h:52
#define SO_NODE_ABSTRACT_HEADER(classname)