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void | CommitText (const QDBusVariant &text) |
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void | CursorDownLookupTable () |
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void | CursorUpLookupTable () |
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void | ForwardKeyEvent (uint keyval, uint keycode, uint state) |
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void | HideAuxiliaryText () |
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void | HideLookupTable () |
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void | HidePreeditText () |
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void | PageDownLookupTable () |
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void | PageUpLookupTable () |
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void | RegisterProperties (const QDBusVariant &props) |
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void | ShowAuxiliaryText () |
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void | ShowLookupTable () |
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void | ShowPreeditText () |
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void | UpdateAuxiliaryText (const QDBusVariant &text, bool visible) |
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void | UpdateLookupTable (const QDBusVariant &lookup_table, bool visible) |
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void | UpdatePreeditText (const QDBusVariant &text, uint cursor_pos, bool visible, uint mode) |
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void | UpdateProperty (const QDBusVariant &prop) |
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| Engine (const QString &engineName) |
| Constructor of Engine object. More...
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virtual | ~Engine () |
| Destructor of Engine object. More...
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const QString & | engineName () const |
| Gets name of the engine object. More...
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void | updateLookupTableFast (const LookupTablePointer &lookupTable, bool visible) |
| Updates the lookup table in fast mode, it only sends candidates in current page. More...
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void | commitText (const TextPointer &text) |
| Commits text to client application. More...
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void | cursorDownLookupTable () |
| Moves down the cursor of lookup table. More...
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void | cursorUpLookupTable () |
| Moves up the cursor of lookup table. More...
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void | forwardKeyEvent (uint keyval, uint keycode, uint state) |
| Forwards keyevents to client application. More...
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void | hideAuxiliaryText () |
| Hides the auxiliary text in UI. More...
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void | hideLookupTable () |
| Hides the lookup table in UI. More...
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void | hidePreeditText () |
| Hides the preedit text in UI. More...
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void | pageDownLookupTable () |
| Page down the lookup table. More...
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void | pageUpLookupTable () |
| Page up the lookup table. More...
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void | registerProperties (const PropListPointer &props) |
| Registers properties. More...
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void | showAuxiliaryText () |
| Shows the auxiliary text in UI. More...
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void | showLookupTable () |
| Shows the lookup table in UI. More...
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void | showPreeditText () |
| Shows the preedit text in UI. More...
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void | updateAuxiliaryText (const TextPointer &text, bool visible) |
| Updates the auxiliary text. More...
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void | updateLookupTable (const LookupTablePointer &lookupTable, bool visible) |
| Updates the lookup table. More...
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void | updatePreeditText (const TextPointer &text, uint cursorPos, bool visible, uint mode=EnginePreeditClear) |
| Updates the preedit text. More...
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void | updateProperty (const PropertyPointer &prop) |
| Updates the property. More...
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virtual void | candidateClicked (uint index, uint button, uint state) |
| Candidate is clicked. More...
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virtual void | cursorDown () |
| Cursor is moved down. More...
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virtual void | cursorUp () |
| Cursor is moved up. More...
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virtual void | destroy () |
| Destroy the object. More...
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virtual void | disable () |
| Disables the engine. More...
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virtual void | enable () |
| Enables the engine. More...
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virtual void | focusIn () |
| Sets the focus of the engine. More...
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virtual void | focusOut () |
| Unsets the focus of the engine. More...
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virtual void | pageDown () |
| Moves cursor of lookup table to next page. More...
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virtual void | pageUp () |
| Moves cursor of lookup tabele to previous page. More...
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virtual bool | processKeyEvent (uint keyval, uint keycode, uint state) |
| Moves cursor of lookup tabele to previous page. More...
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virtual void | propertyActivate (const QString &prop_name, int prop_state) |
| The property with given name is clicked. More...
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virtual void | propertyHide (const QString &prop_name) |
| Hides the property with given name. More...
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virtual void | propertyShow (const QString &prop_name) |
| Shows the property with given name. More...
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virtual void | reset () |
| Resets the engine. More...
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virtual void | setCapabilities (uint cap) |
| Sets the capabilities from client application. More...
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virtual void | setCursorLocation (int x, int y, int w, int h) |
| Sets the cursor location from client applicaion. More...
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virtual | ~Object () |
| Destructor of Object. More...
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