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SoTextureCoordinateCylinder.h
1 #ifndef COIN_SOTEXTURECOORDINATECYLINDER_H
2 #define COIN_SOTEXTURECOORDINATECYLINDER_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 
29 class COIN_DLL_API SoTextureCoordinateCylinder : public SoNode {
30  typedef SoNode inherited;
31 
33 
34 public:
35  static void initClass(void);
37 
38  virtual void doAction(SoAction * action);
39  virtual void GLRender(SoGLRenderAction * action);
40  virtual void callback(SoCallbackAction * action);
41  virtual void pick(SoPickAction * action);
42 
43 protected:
44  virtual ~SoTextureCoordinateCylinder();
45  class SoTextureCoordinateCylinderP * pimpl;
46  friend class SoTextureCoordinateCylinderP;
47 
48 };
49 
50 #endif // !COIN_SOTEXTURECOORDINATECYLINDER_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.
Definition: SoTextureCoordinateCylinder.h:29
#define SO_NODE_HEADER(classname)

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