_findCommonResourceData(const String &filename, DataChunk &refChunk) | Ogre::ResourceManager | [static] |
_findResourceData(const String &filename, DataChunk &refChunk) | Ogre::ResourceManager | |
_getAllCommonNamesLike(const String &startPath, const String &extension) | Ogre::ResourceManager | [static] |
_getAllNamesLike(const String &startPath, const String &extension) | Ogre::ResourceManager | |
add(Resource *res) | Ogre::ResourceManager | [virtual] |
addArchiveEx(const String &strName, const String &strDriverName) | Ogre::ResourceManager | |
addCommonArchiveEx(const String &strName, const String &strDriverName) | Ogre::ResourceManager | [static] |
addCommonSearchPath(const String &path) | Ogre::ResourceManager | [static] |
addSearchPath(const String &path) | Ogre::ResourceManager | |
checkUsage(void) | Ogre::ResourceManager | [protected] |
convertBlendFunc(const String &q3func) | Ogre::Quake3ShaderManager | [protected] |
create(const String &name) | Ogre::Quake3ShaderManager | [virtual] |
FileMap typedef | Ogre::ResourceManager | [protected] |
getByHandle(ResourceHandle handle) | Ogre::ResourceManager | [virtual] |
getByName(const String &name) | Ogre::ResourceManager | [virtual] |
getNextHandle(void) | Ogre::ResourceManager | [protected] |
getResourceIterator(void) | Ogre::ResourceManager | |
getSingleton(void) | Ogre::Quake3ShaderManager | [static] |
getSingletonPtr(void) | Ogre::Quake3ShaderManager | [static] |
load(Resource *res, int priority) | Ogre::ResourceManager | [virtual] |
mArchiveFiles | Ogre::ResourceManager | [protected] |
mCommonArchiveFiles | Ogre::ResourceManager | [protected, static] |
mCommonVFS | Ogre::ResourceManager | [protected, static] |
mMemoryBudget | Ogre::ResourceManager | [protected] |
mMemoryUsage | Ogre::ResourceManager | [protected] |
mNextHandle | Ogre::ResourceManager | [protected] |
mResources | Ogre::ResourceManager | [protected] |
mResourcesByHandle | Ogre::ResourceManager | [protected] |
ms_Singleton | Ogre::Singleton< Quake3ShaderManager > | [protected, static] |
mVFS | Ogre::ResourceManager | [protected] |
parseAllSources(const String &extension=".shader") | Ogre::Quake3ShaderManager | |
parseNewShaderPass(DataChunk &chunk, Quake3Shader *pShader) | Ogre::Quake3ShaderManager | [protected] |
parseShaderAttrib(const String &line, Quake3Shader *pShader) | Ogre::Quake3ShaderManager | [protected] |
parseShaderFile(DataChunk &chunk) | Ogre::Quake3ShaderManager | |
parseShaderPassAttrib(const String &line, Quake3Shader *pShader, Quake3Shader::Pass *pPass) | Ogre::Quake3ShaderManager | [protected] |
Quake3ShaderManager() | Ogre::Quake3ShaderManager | |
ResourceHandleMap typedef | Ogre::ResourceManager | |
ResourceManager() | Ogre::ResourceManager | |
ResourceMap typedef | Ogre::ResourceManager | [protected] |
ResourceMapIterator typedef | Ogre::ResourceManager | |
setMemoryBudget(size_t bytes) | Ogre::ResourceManager | [virtual] |
Singleton(void) | Ogre::Singleton< Quake3ShaderManager > | |
unload(Resource *res) | Ogre::ResourceManager | [virtual] |
unloadAndDestroyAll(void) | Ogre::ResourceManager | [virtual] |
~Quake3ShaderManager() | Ogre::Quake3ShaderManager | [virtual] |
~ResourceManager() | Ogre::ResourceManager | [virtual] |
~Singleton(void) | Ogre::Singleton< Quake3ShaderManager > | |