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Ogre::Profile Class Reference

An individual profile that will be processed by the Profiler. More...

#include <OgreProfiler.h>

List of all members.

Public Methods

 Profile (const String &profileName)
 ~Profile ()

Protected Attributes

String mName
 The name of this profile.


Detailed Description

An individual profile that will be processed by the Profiler.

Remarks:
Use the macro OgreProfile(name) instead of instantiating this profile directly
We use this Profile to allow scoping rules to signify the beginning and end of the profile. Use the Profiler singleton (through the macro OgreProfileBegin(name) and OgreProfileEnd(name)) directly if you want a profile to last outside of a scope (ie the main game loop).
Author:
Amit Mathew (amitmathew (at) yahoo (dot) com)

Definition at line 73 of file OgreProfiler.h.


Constructor & Destructor Documentation

Ogre::Profile::Profile const String   profileName
 

Definition at line 63 of file OgreProfiler.cpp.

References Ogre::Profiler::beginProfile(), Ogre::Profiler::getSingleton(), and mName.

Ogre::Profile::~Profile  
 

Definition at line 71 of file OgreProfiler.cpp.

References Ogre::Profiler::endProfile(), Ogre::Profiler::getSingleton(), and mName.


Member Data Documentation

String Ogre::Profile::mName [protected]
 

The name of this profile.

Definition at line 82 of file OgreProfiler.h.

Referenced by Profile(), and ~Profile().


The documentation for this class was generated from the following files:

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:26:55 2004