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OgreSDLInput.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 
00027 #ifndef __SDLInputReader_H__
00028 #define __SDLInputReader_H__
00029 
00030 #include "OgreInput.h"
00031 #include "OgreInputEvent.h"
00032 #include "OgreRenderWindow.h"
00033 
00034 #include <map>
00035 
00036 #include <SDL.h>
00037 
00038 namespace Ogre {
00039     class SDLInput : public InputReader
00040     {
00041     public:
00042         SDLInput();
00043         virtual ~SDLInput();
00044 
00045         void initialise( RenderWindow* pWindow, bool useKeyboard = true, bool useMouse = true, bool useGameController = false );
00046         void capture();
00047 
00048         bool isKeyDown( KeyCode kc ) const;
00049 
00050         /*
00051          * Mouse getters
00052          */
00053         virtual long getMouseRelX() const;
00054         virtual long getMouseRelY() const;
00055         virtual long getMouseRelZ() const;
00056 
00057         virtual long getMouseAbsX() const;
00058         virtual long getMouseAbsY() const;
00059         virtual long getMouseAbsZ() const;
00060 
00061         virtual void getMouseState( MouseState& state ) const;
00062 
00063         virtual bool getMouseButton( uchar button ) const;
00064 
00065     private:
00066         // State at last 'capture' call
00067         Uint8* mKeyboardBuffer;
00068         int mMaxKey;
00069         int mMouseX, mMouseY;
00070         int mMouseRelativeX, mMouseRelativeY, mMouseRelativeZ;
00071         Real mScale;
00072         Uint8 mMouseKeys;
00073         bool _visible;
00074         typedef std::map<SDLKey, KeyCode> InputKeyMap;
00075         InputKeyMap _key_map;
00076         bool warpMouse;
00077 
00078         static const unsigned int mWheelStep = 60;
00079         void processBufferedKeyboard();
00080         void processBufferedMouse();
00081     };
00082 }
00083 
00084 #endif
00085 

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:22:46 2004