00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2002 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #include "OgreStableHeaders.h" 00026 00027 #include "OgreMovableObject.h" 00028 #include "OgreSceneNode.h" 00029 #include "OgreTagPoint.h" 00030 #include "OgreLight.h" 00031 00032 namespace Ogre { 00033 00034 //----------------------------------------------------------------------- 00035 MovableObject::MovableObject() 00036 { 00037 mParentNode = 0; 00038 mVisible = true; 00039 mUserObject = 0; 00040 mRenderQueueID = RENDER_QUEUE_MAIN; 00041 mQueryFlags = 0xFFFFFFFF; 00042 mWorldAABB.setNull(); 00043 mParentIsTagPoint = false; 00044 mCastShadows = true; 00045 } 00046 //----------------------------------------------------------------------- 00047 MovableObject::~MovableObject() 00048 { 00049 if (mParentNode && !mParentIsTagPoint) 00050 { 00051 // detach from parent 00052 static_cast<SceneNode*>(mParentNode)->detachObject(this); 00053 } 00054 } 00055 //----------------------------------------------------------------------- 00056 void MovableObject::_notifyAttached(Node* parent, bool isTagPoint) 00057 { 00058 mParentNode = parent; 00059 mParentIsTagPoint = isTagPoint; 00060 } 00061 //----------------------------------------------------------------------- 00062 Node* MovableObject::getParentNode(void) const 00063 { 00064 return mParentNode; 00065 } 00066 //----------------------------------------------------------------------- 00067 bool MovableObject::isAttached(void) const 00068 { 00069 return (mParentNode != 0); 00070 00071 } 00072 //----------------------------------------------------------------------- 00073 void MovableObject::setVisible(bool visible) 00074 { 00075 mVisible = visible; 00076 } 00077 //----------------------------------------------------------------------- 00078 bool MovableObject::isVisible(void) const 00079 { 00080 return mVisible; 00081 00082 } 00083 //----------------------------------------------------------------------- 00084 void MovableObject::setRenderQueueGroup(RenderQueueGroupID queueID) 00085 { 00086 mRenderQueueID = queueID; 00087 } 00088 //----------------------------------------------------------------------- 00089 RenderQueueGroupID MovableObject::getRenderQueueGroup(void) const 00090 { 00091 return mRenderQueueID; 00092 } 00093 //----------------------------------------------------------------------- 00094 Matrix4 MovableObject::_getParentNodeFullTransform(void) const 00095 { 00096 00097 if(mParentNode) 00098 { 00099 // object attached to a sceneNode 00100 return mParentNode->_getFullTransform(); 00101 } 00102 // fallback 00103 return Matrix4::IDENTITY; 00104 } 00105 //----------------------------------------------------------------------- 00106 const AxisAlignedBox& MovableObject::getWorldBoundingBox(bool derive) const 00107 { 00108 if (derive) 00109 { 00110 mWorldAABB = this->getBoundingBox(); 00111 mWorldAABB.transform(_getParentNodeFullTransform()); 00112 } 00113 00114 return mWorldAABB; 00115 00116 } 00117 //----------------------------------------------------------------------- 00118 const Sphere& MovableObject::getWorldBoundingSphere(bool derive) const 00119 { 00120 if (derive) 00121 { 00122 mWorldBoundingSphere.setRadius(getBoundingRadius()); 00123 mWorldBoundingSphere.setCenter(mParentNode->_getDerivedPosition()); 00124 } 00125 return mWorldBoundingSphere; 00126 } 00127 00128 //----------------------------------------------------------------------- 00129 const AxisAlignedBox& MovableObject::getLightCapBounds(void) const 00130 { 00131 // Same as original bounds 00132 return getWorldBoundingBox(); 00133 } 00134 //----------------------------------------------------------------------- 00135 const AxisAlignedBox& MovableObject::getDarkCapBounds(const Light& light, Real extrusionDist) const 00136 { 00137 // Extrude own light cap bounds 00138 mWorldDarkCapBounds = getLightCapBounds(); 00139 this->extrudeBounds(mWorldDarkCapBounds, light.getAs4DVector(), 00140 extrusionDist); 00141 return mWorldDarkCapBounds; 00142 00143 } 00144 //----------------------------------------------------------------------- 00145 Real MovableObject::getPointExtrusionDistance(const Light* l) const 00146 { 00147 if (mParentNode) 00148 { 00149 return getExtrusionDistance(mParentNode->_getDerivedPosition(), l); 00150 } 00151 else 00152 { 00153 return 0; 00154 } 00155 } 00156 00157 00158 } 00159
Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:22:28 2004