#include <OgreSceneQuery.h>
Public Attributes | |
WorldFragmentType | fragmentType |
The type of this world fragment. | |
Vector3 | singleIntersection |
Single intersection point, only applicable for WFT_SINGLE_INTERSECTION. | |
std::list< Plane > * | planes |
Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION. | |
void * | geometry |
Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY. | |
RenderOperation * | renderOp |
General render operation structure, fallback if nothing else is available. |
The type of world fragment that is returned from a query depends on the SceneManager, and the option set using SceneQuery::setWorldFragmentType. You can see what fragment types are supported on the query in question by calling SceneQuery::getSupportedWorldFragmentTypes().
Definition at line 99 of file OgreSceneQuery.h.
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The type of this world fragment.
Definition at line 101 of file OgreSceneQuery.h. Referenced by Ogre::BspLevel::loadQuake3Level(). |
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Custom geometry block, only applicable for WFT_CUSTOM_GEOMETRY.
Definition at line 107 of file OgreSceneQuery.h. |
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Planes bounding a convex region, only applicable for WFT_PLANE_BOUNDED_REGION.
Definition at line 105 of file OgreSceneQuery.h. Referenced by Ogre::BspLevel::loadQuake3Level(). |
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General render operation structure, fallback if nothing else is available.
Definition at line 109 of file OgreSceneQuery.h. |
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Single intersection point, only applicable for WFT_SINGLE_INTERSECTION.
Definition at line 103 of file OgreSceneQuery.h. |
Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:27:29 2004