_notifyNeedsRecompile(void) | Ogre::Material | |
applyDefaults(void) | Ogre::Material | [protected] |
BestTechniqueList typedef | Ogre::Material | [protected] |
clone(const String &newName) const | Ogre::Material | |
compile(bool autoManageTextureUnits=true) | Ogre::Material | |
copyDetailsTo(Material *mat) const | Ogre::Material | |
createTechnique(void) | Ogre::Material | |
destroy() | Ogre::Resource | [virtual] |
getBestTechnique(unsigned short lodIndex=0) | Ogre::Material | |
getHandle(void) const | Ogre::Resource | |
getLastAccess(void) const | Ogre::Resource | |
getLodDistanceIterator(void) const | Ogre::Material | |
getLodIndex(Real d) const | Ogre::Material | |
getLodIndexSquaredDepth(Real squaredDepth) const | Ogre::Material | |
getName(void) const | Ogre::Material | |
getNumLodLevels(void) const | Ogre::Material | |
getReceiveShadows(void) const | Ogre::Material | |
getSize(void) const | Ogre::Resource | [virtual] |
getSupportedTechniqueIterator(void) | Ogre::Material | |
getTechnique(unsigned short index) | Ogre::Material | |
getTechniqueIterator(void) | Ogre::Material | |
isLoaded(void) const | Ogre::Resource | |
isTransparent(void) const | Ogre::Material | |
load(void) | Ogre::Material | [virtual] |
LodDistanceIterator typedef | Ogre::Material | |
LodDistanceList typedef | Ogre::Material | |
Material(const String &name) | Ogre::Material | |
Material() | Ogre::Material | |
MaterialManager class | Ogre::Material | [friend] |
mBestTechniqueList | Ogre::Material | [protected] |
mCompilationRequired | Ogre::Material | [protected] |
mDefaultSettings | Ogre::Material | [protected, static] |
mHandle | Ogre::Resource | [protected] |
mIsLoaded | Ogre::Resource | [protected] |
mLastAccess | Ogre::Resource | [protected] |
mLodDistances | Ogre::Material | [protected] |
mName | Ogre::Resource | [protected] |
mReceiveShadows | Ogre::Material | [protected] |
mSize | Ogre::Resource | [protected] |
mSupportedTechniques | Ogre::Material | [protected] |
mTechniques | Ogre::Material | [protected] |
operator=(const Material &rhs) | Ogre::Material | |
removeAllTechniques(void) | Ogre::Material | |
removeTechnique(unsigned short index) | Ogre::Material | |
Resource() | Ogre::Resource | |
SceneManager class | Ogre::Material | [friend] |
setAmbient(Real red, Real green, Real blue) | Ogre::Material | |
setAmbient(const ColourValue &ambient) | Ogre::Material | |
setColourWriteEnabled(bool enabled) | Ogre::Material | |
setCullingMode(CullingMode mode) | Ogre::Material | |
setDepthBias(ushort bias) | Ogre::Material | |
setDepthCheckEnabled(bool enabled) | Ogre::Material | |
setDepthFunction(CompareFunction func) | Ogre::Material | |
setDepthWriteEnabled(bool enabled) | Ogre::Material | |
setDiffuse(Real red, Real green, Real blue) | Ogre::Material | |
setDiffuse(const ColourValue &diffuse) | Ogre::Material | |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Material | |
setLightingEnabled(bool enabled) | Ogre::Material | |
setLodLevels(const LodDistanceList &lodDistances) | Ogre::Material | |
setManualCullingMode(ManualCullingMode mode) | Ogre::Material | |
setReceiveShadows(bool enabled) | Ogre::Material | |
setSceneBlending(const SceneBlendType sbt) | Ogre::Material | |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Material | |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Material | |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Material | |
setShadingMode(ShadeOptions mode) | Ogre::Material | |
setShininess(Real val) | Ogre::Material | |
setSpecular(Real red, Real green, Real blue) | Ogre::Material | |
setSpecular(const ColourValue &specular) | Ogre::Material | |
setTextureAnisotropy(int maxAniso) | Ogre::Material | |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Material | |
TechniqueIterator typedef | Ogre::Material | |
Techniques typedef | Ogre::Material | [protected] |
touch(void) | Ogre::Material | [virtual] |
unload(void) | Ogre::Material | [virtual] |
~Material() | Ogre::Material | |
~Resource() | Ogre::Resource | [virtual] |