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Ogre::SceneManager Member List

This is the complete list of members for Ogre::SceneManager, including all inherited members.
_applySceneAnimations(void)Ogre::SceneManager [virtual]
_findVisibleObjects(Camera *cam, bool onlyShadowCasters)Ogre::SceneManager [virtual]
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)Ogre::SceneManager
_populateLightList(const Vector3 &position, LightList &destList)Ogre::SceneManager [virtual]
_queueSkiesForRendering(Camera *cam)Ogre::SceneManager [virtual]
_renderScene(Camera *camera, Viewport *vp, bool includeOverlays)Ogre::SceneManager [virtual]
_renderVisibleObjects(void)Ogre::SceneManager [virtual]
_setDestinationRenderSystem(RenderSystem *sys)Ogre::SceneManager [virtual]
_updateSceneGraph(Camera *cam)Ogre::SceneManager [virtual]
addRenderQueueListener(RenderQueueListener *newListener)Ogre::SceneManager [virtual]
AnimationIterator typedefOgre::SceneManager
AnimationList typedefOgre::SceneManager [protected]
AutoTrackingSceneNodes typedefOgre::SceneManager [protected]
BillboardSetIterator typedefOgre::SceneManager
BillboardSetList typedefOgre::SceneManager [protected]
BoxPlane enum nameOgre::SceneManager [protected]
BP_BACK enum valueOgre::SceneManager [protected]
BP_DOWN enum valueOgre::SceneManager [protected]
BP_FRONT enum valueOgre::SceneManager [protected]
BP_LEFT enum valueOgre::SceneManager [protected]
BP_RIGHT enum valueOgre::SceneManager [protected]
BP_UP enum valueOgre::SceneManager [protected]
CameraIterator typedefOgre::SceneManager
CameraList typedefOgre::SceneManager [protected]
clearScene(void)Ogre::SceneManager [virtual]
createAABBQuery(const AxisAlignedBox &box, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createAnimation(const String &name, Real length)Ogre::SceneManager [virtual]
createAnimationState(const String &animName)Ogre::SceneManager [virtual]
createBillboardSet(const String &name, unsigned int poolSize=20)Ogre::SceneManager [virtual]
createCamera(const String &name)Ogre::SceneManager [virtual]
createEntity(const String &entityName, const String &meshName)Ogre::SceneManager [virtual]
createEntity(const String &entityName, PrefabType ptype)Ogre::SceneManager [virtual]
createIntersectionQuery(unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createLight(const String &name)Ogre::SceneManager [virtual]
createMaterial(const String &name)Ogre::SceneManager [virtual]
createOverlay(const String &name, ushort zorder=100)Ogre::SceneManager [virtual]
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createRayQuery(const Ray &ray, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
createSceneNode(void)Ogre::SceneManager [virtual]
createSceneNode(const String &name)Ogre::SceneManager [virtual]
createShadowTextures(unsigned short size, unsigned short count)Ogre::SceneManager [protected, virtual]
createSkyboxPlane(BoxPlane bp, Real distance, const Quaternion &orientation)Ogre::SceneManager [protected]
createSkydomePlane(BoxPlane bp, Real curvature, Real tiling, Real distance, const Quaternion &orientation)Ogre::SceneManager [protected]
createSphereQuery(const Sphere &sphere, unsigned long mask=0xFFFFFFFF)Ogre::SceneManager [virtual]
DefaultAxisAlignedBoxSceneQuery classOgre::SceneManager [friend]
DefaultIntersectionSceneQuery classOgre::SceneManager [friend]
DefaultPlaneBoundedVolumeListSceneQuery classOgre::SceneManager [friend]
DefaultRaySceneQuery classOgre::SceneManager [friend]
DefaultSphereSceneQuery classOgre::SceneManager [friend]
deriveShadowCasterPass(Pass *pass)Ogre::SceneManager [protected]
deriveShadowReceiverPass(Pass *pass)Ogre::SceneManager [protected]
destroyAllAnimations(void)Ogre::SceneManager [virtual]
destroyAllAnimationStates(void)Ogre::SceneManager [virtual]
destroyAllOverlays(void)Ogre::SceneManager [virtual]
destroyAnimation(const String &name)Ogre::SceneManager [virtual]
destroyAnimationState(const String &name)Ogre::SceneManager [virtual]
destroyOverlay(const String &name)Ogre::SceneManager [virtual]
destroyQuery(SceneQuery *query)Ogre::SceneManager [virtual]
destroySceneNode(const String &name)Ogre::SceneManager [virtual]
EntityIterator typedefOgre::SceneManager
EntityList typedefOgre::SceneManager [protected]
findLightsAffectingFrustum(const Camera *camera)Ogre::SceneManager [protected, virtual]
findShadowCastersForLight(const Light *light, const Camera *camera)Ogre::SceneManager [protected, virtual]
fireRenderQueueEnded(RenderQueueGroupID id)Ogre::SceneManager [protected]
fireRenderQueueStarted(RenderQueueGroupID id)Ogre::SceneManager [protected]
getAmbientLight(void) constOgre::SceneManager
getAnimation(const String &name) constOgre::SceneManager [virtual]
getAnimationIterator(void)Ogre::SceneManager
getAnimationState(const String &animName)Ogre::SceneManager [virtual]
getAnimationStateIterator(void)Ogre::SceneManager
getBillboardSet(const String &name)Ogre::SceneManager [virtual]
getBillboardSetIterator(void)Ogre::SceneManager
getCamera(const String &name)Ogre::SceneManager [virtual]
getCameraIterator(void)Ogre::SceneManager
getDefaultMaterialSettings(void)Ogre::SceneManager [virtual]
getEntity(const String &name)Ogre::SceneManager [virtual]
getEntityIterator(void)Ogre::SceneManager
getFogColour(void) constOgre::SceneManager [virtual]
getFogDensity(void) constOgre::SceneManager [virtual]
getFogEnd(void) constOgre::SceneManager [virtual]
getFogMode(void) constOgre::SceneManager [virtual]
getFogStart(void) constOgre::SceneManager [virtual]
getLight(const String &name)Ogre::SceneManager [virtual]
getLightIterator(void)Ogre::SceneManager
getMaterial(const String &name)Ogre::SceneManager [virtual]
getMaterial(int handle)Ogre::SceneManager [virtual]
getOption(const String &strKey, void *pDestValue)Ogre::SceneManager [virtual]
getOptionKeys(std::list< String > &refKeys)Ogre::SceneManager [virtual]
getOptionValues(const String &strKey, std::list< SDDataChunk > &refValueList)Ogre::SceneManager [virtual]
getOverlay(const String &name)Ogre::SceneManager [virtual]
getRenderQueue(void)Ogre::SceneManager [protected, virtual]
getRootSceneNode(void) constOgre::SceneManager [virtual]
getSceneNode(const String &name) constOgre::SceneManager [virtual]
getShadowColour(void) constOgre::SceneManager [virtual]
getShadowDirectionalLightExtrusionDistance(void) constOgre::SceneManager [virtual]
getShadowFarDistance(void) constOgre::SceneManager [virtual]
getShadowIndexBufferSize(void) constOgre::SceneManager [virtual]
getShadowTechnique(void) constOgre::SceneManager [virtual]
getShadowTextureCount(void) constOgre::SceneManager
getShadowTextureSize(void) constOgre::SceneManager
getShowBoundingBoxes() constOgre::SceneManager
getShowDebugShadows(void) constOgre::SceneManager [virtual]
getSuggestedViewpoint(bool random=false)Ogre::SceneManager [virtual]
hasOption(const String &strKey) constOgre::SceneManager [virtual]
IlluminationRenderStage enum nameOgre::SceneManager
initRenderQueue(void)Ogre::SceneManager [protected, virtual]
initShadowVolumeMaterials(void)Ogre::SceneManager [protected, virtual]
IRS_AMBIENT enum valueOgre::SceneManager
IRS_DECAL enum valueOgre::SceneManager
IRS_NONE enum valueOgre::SceneManager
IRS_PER_LIGHT enum valueOgre::SceneManager
IRS_RENDER_MODULATIVE_PASS enum valueOgre::SceneManager
IRS_RENDER_TO_TEXTURE enum valueOgre::SceneManager
LightIterator typedefOgre::SceneManager
mAmbientLightOgre::SceneManager [protected]
mAnimationsListOgre::SceneManager [protected]
mAnimationStatesOgre::SceneManager [protected]
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Matrix4 &worldMatrix, const Matrix4 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)Ogre::SceneManager [virtual]
mAutoParamDataSourceOgre::SceneManager [protected]
mAutoTrackingSceneNodesOgre::SceneManager [protected]
mBillboardSetsOgre::SceneManager [protected]
mCamChangedOgre::SceneManager [protected]
mCameraInProgressOgre::SceneManager [protected]
mCamerasOgre::SceneManager [protected]
mCurrentShadowTextureOgre::SceneManager [protected]
mCurrentViewportOgre::SceneManager [protected]
mDebugShadowsOgre::SceneManager [protected]
mDestRenderSystemOgre::SceneManager [protected]
mDisplayNodesOgre::SceneManager [protected]
mEntitiesOgre::SceneManager [protected]
mFiniteExtrusionParamsOgre::SceneManager [protected]
mFogColourOgre::SceneManager [protected]
mFogDensityOgre::SceneManager [protected]
mFogEndOgre::SceneManager [protected]
mFogModeOgre::SceneManager [protected]
mFogStartOgre::SceneManager [protected]
mFullScreenQuadOgre::SceneManager [protected]
mIlluminationStageOgre::SceneManager [protected]
mInfiniteExtrusionParamsOgre::SceneManager [protected]
mLightsOgre::SceneManager [protected]
mLightsAffectingFrustumOgre::SceneManager [protected]
mRenderQueueOgre::SceneManager [protected]
mRenderQueueListenersOgre::SceneManager [protected]
mSceneNodesOgre::SceneManager [protected]
mSceneRootOgre::SceneManager [protected]
mShadowCasterAABBQueryOgre::SceneManager [protected]
mShadowCasterListOgre::SceneManager [protected]
mShadowCasterPlainBlackPassOgre::SceneManager [protected]
mShadowCasterQueryListenerOgre::SceneManager [protected]
mShadowCasterSphereQueryOgre::SceneManager [protected]
mShadowColourOgre::SceneManager [protected]
mShadowDebugPassOgre::SceneManager [protected]
mShadowDirLightExtrudeDistOgre::SceneManager [protected]
mShadowFarDistOgre::SceneManager [protected]
mShadowFarDistSquaredOgre::SceneManager [protected]
mShadowIndexBufferOgre::SceneManager [protected]
mShadowIndexBufferSizeOgre::SceneManager [protected]
mShadowModulativePassOgre::SceneManager [protected]
mShadowReceiverPassOgre::SceneManager [protected]
mShadowStencilPassOgre::SceneManager [protected]
mShadowTechniqueOgre::SceneManager [protected]
mShadowTextureCountOgre::SceneManager [protected]
mShadowTextureFadeEndOgre::SceneManager [protected]
mShadowTextureFadeStartOgre::SceneManager [protected]
mShadowTextureOffsetOgre::SceneManager [protected]
mShadowTexturesOgre::SceneManager [protected]
mShadowTextureSizeOgre::SceneManager [protected]
mShadowUseInfiniteFarPlaneOgre::SceneManager [protected]
mShowBoundingBoxesOgre::SceneManager [protected]
mSkyBoxDrawFirstOgre::SceneManager [protected]
mSkyBoxEnabledOgre::SceneManager [protected]
mSkyBoxEntityOgre::SceneManager [protected]
mSkyBoxNodeOgre::SceneManager [protected]
mSkyBoxOrientationOgre::SceneManager [protected]
mSkyDomeDrawFirstOgre::SceneManager [protected]
mSkyDomeEnabledOgre::SceneManager [protected]
mSkyDomeEntityOgre::SceneManager [protected]
mSkyDomeNodeOgre::SceneManager [protected]
mSkyDomeOrientationOgre::SceneManager [protected]
mSkyPlaneOgre::SceneManager [protected]
mSkyPlaneDrawFirstOgre::SceneManager [protected]
mSkyPlaneEnabledOgre::SceneManager [protected]
mSkyPlaneEntityOgre::SceneManager [protected]
mSkyPlaneNodeOgre::SceneManager [protected]
PrefabType enum nameOgre::SceneManager
prepareShadowTextures(Camera *cam, Viewport *vp)Ogre::SceneManager [protected, virtual]
PT_PLANE enum valueOgre::SceneManager
removeAllBillboardSets(void)Ogre::SceneManager [virtual]
removeAllCameras(void)Ogre::SceneManager [virtual]
removeAllEntities(void)Ogre::SceneManager [virtual]
removeAllLights(void)Ogre::SceneManager [virtual]
removeBillboardSet(BillboardSet *set)Ogre::SceneManager [virtual]
removeBillboardSet(const String &name)Ogre::SceneManager [virtual]
removeCamera(Camera *cam)Ogre::SceneManager [virtual]
removeCamera(const String &name)Ogre::SceneManager [virtual]
removeEntity(Entity *ent)Ogre::SceneManager [virtual]
removeEntity(const String &name)Ogre::SceneManager [virtual]
removeLight(const String &name)Ogre::SceneManager [virtual]
removeLight(Light *light)Ogre::SceneManager [virtual]
removeRenderQueueListener(RenderQueueListener *delListener)Ogre::SceneManager [virtual]
renderAdditiveStencilShadowedQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
renderBasicQueueGroupObjects(RenderQueueGroup *pGroup)Ogre::SceneManager [protected, virtual]
renderModulativeStencilShadowedQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
renderModulativeTextureShadowedQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
renderObjects(const RenderPriorityGroup::SolidRenderablePassMap &objs, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderObjects(const RenderPriorityGroup::TransparentRenderablePassList &objs, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
RenderQueueListenerList typedefOgre::SceneManager [protected]
renderShadowVolumesToStencil(const Light *light, const Camera *cam)Ogre::SceneManager [protected, virtual]
renderSingleObject(Renderable *rend, Pass *pass, bool doLightIteration, const LightList *manualLightList=0)Ogre::SceneManager [protected, virtual]
renderSingleShadowVolumeToStencil(ShadowRenderable *sr, bool zfail, bool stencil2sided, const LightList *manualLightList)Ogre::SceneManager [protected]
renderTextureShadowCasterQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
renderTextureShadowReceiverQueueGroupObjects(RenderQueueGroup *group)Ogre::SceneManager [protected, virtual]
SceneLightList typedefOgre::SceneManager [protected]
SceneManager()Ogre::SceneManager
SceneNodeList typedefOgre::SceneManager [protected]
setAmbientLight(const ColourValue &colour)Ogre::SceneManager
setDisplaySceneNodes(bool display)Ogre::SceneManager [virtual]
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0)Ogre::SceneManager
setOption(const String &strKey, const void *pValue)Ogre::SceneManager [virtual]
setPass(Pass *pass)Ogre::SceneManager [protected, virtual]
setShadowColour(const ColourValue &colour)Ogre::SceneManager [virtual]
setShadowDirectionalLightExtrusionDistance(Real dist)Ogre::SceneManager [virtual]
setShadowDirLightTextureOffset(Real offset)Ogre::SceneManager [virtual]
setShadowFarDistance(Real distance)Ogre::SceneManager [virtual]
setShadowIndexBufferSize(size_t size)Ogre::SceneManager [virtual]
setShadowTechnique(ShadowTechnique technique)Ogre::SceneManager [virtual]
setShadowTextureCount(unsigned short count)Ogre::SceneManager [virtual]
setShadowTextureFadeEnd(Real fadeEnd)Ogre::SceneManager [virtual]
setShadowTextureFadeStart(Real fadeStart)Ogre::SceneManager [virtual]
setShadowTextureSettings(unsigned short size, unsigned short count)Ogre::SceneManager [virtual]
setShadowTextureSize(unsigned short size)Ogre::SceneManager [virtual]
setShadowUseInfiniteFarPlane(bool enable)Ogre::SceneManager [virtual]
setShadowVolumeStencilState(bool secondpass, bool zfail, bool twosided)Ogre::SceneManager [protected, virtual]
setShowDebugShadows(bool debug)Ogre::SceneManager [virtual]
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY)Ogre::SceneManager [virtual]
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY)Ogre::SceneManager [virtual]
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0)Ogre::SceneManager [virtual]
setViewport(Viewport *vp)Ogre::SceneManager [protected, virtual]
setWorldGeometry(const String &filename)Ogre::SceneManager [virtual]
ShadowCasterList typedefOgre::SceneManager [protected]
ShadowTextureList typedefOgre::SceneManager [protected]
showBoundingBoxes(bool bShow)Ogre::SceneManager
useRenderableViewProjMode(Renderable *pRend)Ogre::SceneManager [protected]
validatePassForRendering(Pass *pass)Ogre::SceneManager [protected]
validateRenderableForRendering(Pass *pass, Renderable *rend)Ogre::SceneManager [protected]
~SceneManager()Ogre::SceneManager [virtual]

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:27:08 2004