#include "OgreTerrainRenderable.h"
#include <OgreSceneNode.h>
#include <OgreRenderQueue.h>
#include <OgreRenderOperation.h>
#include <OgreCamera.h>
#include <OgreRoot.h>
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Defines | |
#define | POSITION_BINDING 0 |
#define | NORMAL_BINDING 1 |
#define | TEXCOORD_BINDING 2 |
#define | COLOUR_BINDING 3 |
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Definition at line 31 of file OgreTerrainRenderable.cpp. Referenced by Ogre::TerrainRenderable::_generateVertexLighting(), and Ogre::TerrainRenderable::init(). |
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Definition at line 29 of file OgreTerrainRenderable.cpp. Referenced by Ogre::TerrainRenderable::_calculateNormals(), and Ogre::TerrainRenderable::init(). |
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Definition at line 28 of file OgreTerrainRenderable.cpp. Referenced by Ogre::TerrainRenderable::init(). |
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Definition at line 30 of file OgreTerrainRenderable.cpp. Referenced by Ogre::TerrainRenderable::init(). |
Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:23:01 2004