_getQueueGroupIterator(void) | Ogre::RenderQueue | |
addRenderable(Renderable *pRend, RenderQueueGroupID groupID, ushort priority) | Ogre::RenderQueue | |
addRenderable(Renderable *pRend, ushort priority=RENDERABLE_DEFAULT_PRIORITY) | Ogre::RenderQueue | |
clear(void) | Ogre::RenderQueue | |
getDefaultQueueGroup(void) const | Ogre::RenderQueue | |
getQueueGroup(RenderQueueGroupID qid) | Ogre::RenderQueue | |
mDefaultQueueGroup | Ogre::RenderQueue | [protected] |
mGroups | Ogre::RenderQueue | [protected] |
mSplitNoShadowPasses | Ogre::RenderQueue | [protected] |
mSplitPassesByLightingType | Ogre::RenderQueue | [protected] |
QueueGroupIterator typedef | Ogre::RenderQueue | |
RenderQueue() | Ogre::RenderQueue | |
RenderQueueGroupMap typedef | Ogre::RenderQueue | |
setDefaultQueueGroup(RenderQueueGroupID grp) | Ogre::RenderQueue | |
setSplitNoShadowPasses(bool split) | Ogre::RenderQueue | |
setSplitPassesByLightingType(bool split) | Ogre::RenderQueue | |
~RenderQueue() | Ogre::RenderQueue | [virtual] |
Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:26:58 2004