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OgreD3D9TextureManager.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreD3D9TextureManager.h"
00026 #include "OgreD3D9Texture.h"
00027 #include "OgreException.h"
00028 
00029 namespace Ogre 
00030 {
00031     D3D9TextureManager::D3D9TextureManager( LPDIRECT3DDEVICE9 pD3DDevice ) : TextureManager()
00032     {
00033         mpD3DDevice = pD3DDevice;
00034         if( !mpD3DDevice )
00035             Except( Exception::ERR_INVALIDPARAMS, "Invalid Direct3DDevice passed", "D3D9TextureManager::D3D9TextureManager" );
00036     }
00037 
00038     D3D9TextureManager::~D3D9TextureManager()
00039     {
00040         this->unloadAndDestroyAll();
00041     }
00042 
00043     Texture *D3D9TextureManager::create( const String& name, TextureType texType )
00044     {
00045         D3D9Texture *t = new D3D9Texture( name, texType, mpD3DDevice, TU_DEFAULT );
00046         t->enable32Bit( mIs32Bit );
00047         return t;
00048     }
00049 
00050     Texture *D3D9TextureManager::createAsRenderTarget( const String& name )
00051     {
00052         D3D9Texture *newTex = new D3D9Texture( name, TEX_TYPE_2D, mpD3DDevice, TU_RENDERTARGET  );
00053         newTex->enable32Bit( mIs32Bit );
00054         newTex->load();
00055         return newTex;
00056     }
00057 
00058     Texture *D3D9TextureManager::createManual( 
00059         const String & name,
00060         TextureType texType,
00061         uint width,
00062         uint height,
00063         uint num_mips,
00064         PixelFormat format,
00065         TextureUsage usage )
00066     {
00067         return new D3D9Texture( name, texType, mpD3DDevice, width, height, num_mips, format, usage );
00068     }
00069 
00070     void D3D9TextureManager::unloadAndDestroyAll()
00071     {
00072         // Unload & delete resources in turn
00073         for( ResourceMap::iterator i = mResources.begin(); i != mResources.end(); i++ )
00074         {
00075             i->second->unload();
00076             delete i->second;
00077         }
00078         mResources.clear();
00079     }
00080 }

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:22:06 2004