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OgreBspSceneNode.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2003 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreBspSceneNode.h"
00026 #include "OgreBspSceneManager.h"
00027 
00028 namespace Ogre {
00029 
00030 
00031     void BspSceneNode::_update(bool updateChildren, bool parentHasChanged)
00032     {
00033         bool checkMovables = false;
00034 
00035         if (mNeedParentUpdate || parentHasChanged)
00036         {
00037             // This means we've moved
00038             checkMovables = true;
00039         }
00040 
00041         // Call superclass
00042         SceneNode::_update(updateChildren, parentHasChanged);
00043 
00044         if (checkMovables)
00045         {
00046             // Check membership of attached objects
00047             ObjectMap::const_iterator it, itend;
00048             itend = mObjectsByName.end();
00049             for (it = mObjectsByName.begin(); it != itend; ++it)
00050             {
00051                 MovableObject* mov = it->second;
00052 
00053                 static_cast<BspSceneManager*>(mCreator)->_notifyObjectMoved(
00054                     mov, this->_getDerivedPosition());
00055 
00056             }
00057         }
00058 
00059     }
00060     //-------------------------------------------------------------------------
00061     MovableObject* BspSceneNode::detachObject(unsigned short index)
00062     {
00063         MovableObject* ret = SceneNode::detachObject(index);
00064         static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret);
00065         return ret;
00066         
00067     }
00068     //-------------------------------------------------------------------------
00069     MovableObject* BspSceneNode::detachObject(const String& name)
00070     {
00071         MovableObject* ret = SceneNode::detachObject(name);
00072         static_cast<BspSceneManager*>(mCreator)->_notifyObjectDetached(ret);
00073         return ret;
00074     }
00075     //-------------------------------------------------------------------------
00076     void BspSceneNode::detachAllObjects(void)
00077     {
00078         ObjectMap::const_iterator i, iend;
00079         iend = mObjectsByName.end();
00080         for (i = mObjectsByName.begin(); i != iend; ++i)
00081         {
00082             static_cast<BspSceneManager*>(mCreator)
00083                 ->_notifyObjectDetached(i->second);
00084         }
00085         SceneNode::detachAllObjects();
00086     }
00087 
00088 }
00089 
00090 
00091 

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:21:55 2004