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OgreRenderWindow.cpp

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #include "OgreStableHeaders.h"
00026 #include "OgreRenderWindow.h"
00027 
00028 #include "OgreRoot.h"
00029 #include "OgreRenderSystem.h"
00030 #include "OgreViewport.h"
00031 #include "OgreSceneManager.h"
00032 
00033 namespace Ogre {
00034 
00035     RenderWindow::RenderWindow()
00036         : RenderTarget()
00037     {
00038     }
00039 
00040     //-----------------------------------------------------------------------
00041     void RenderWindow::getMetrics(unsigned int& width, unsigned int& height, unsigned int& colourDepth,
00042         int& left, int& top)
00043     {
00044         width = mWidth;
00045         height = mHeight;
00046         colourDepth = mColourDepth;
00047         left = mLeft;
00048         top = mTop;
00049     }
00050     //-----------------------------------------------------------------------
00051     bool RenderWindow::isFullScreen(void) const
00052     {
00053         return mIsFullScreen;
00054     }
00055     //-----------------------------------------------------------------------
00056     void RenderWindow::update(void)
00057     {
00058         // call superclass
00059         RenderTarget::update();
00060 
00061         // Swap buffers
00062         swapBuffers(Root::getSingleton().getRenderSystem()->getWaitForVerticalBlank());
00063     }
00064 
00065 }

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:22:40 2004