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OgreSkeletonSerializer.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright © 2000-2002 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 
00026 #ifndef __SkeletonSerializer_H__
00027 #define __SkeletonSerializer_H__
00028 
00029 #include "OgrePrerequisites.h"
00030 #include "OgreSkeleton.h"
00031 #include "OgreSerializer.h"
00032 
00033 namespace Ogre {
00034 
00047     class _OgreExport SkeletonSerializer : public Serializer
00048     {
00049     public:
00050         SkeletonSerializer();
00051         virtual ~SkeletonSerializer();
00052 
00053 
00061         void exportSkeleton(const Skeleton* pSkeleton, const String& filename);
00062 
00070         void importSkeleton(DataChunk& chunk, Skeleton* pDest);
00071 
00072         // TODO: provide Cal3D importer?
00073 
00074     private:
00075         Skeleton* mpSkeleton;
00076 
00077         // Internal export methods
00078         void writeSkeleton(const Skeleton* pSkel);
00079         void writeBone(const Bone* pBone);
00080         void writeBoneParent(unsigned short boneId, unsigned short parentId);
00081         void writeAnimation(const Animation* anim);
00082         void writeAnimationTrack(const AnimationTrack* track);
00083         void writeKeyFrame(const KeyFrame* key);
00084 
00085         // Internal import methods
00086         void readBone(DataChunk &chunk);
00087         void readBoneParent(DataChunk &chunk);
00088         void readAnimation(DataChunk &chunk);
00089         void readAnimationTrack(DataChunk &chunk, Animation* anim);
00090         void readKeyFrame(DataChunk &chunk, AnimationTrack* track);
00091 
00092         unsigned long calcBoneSize(const Bone* pBone);
00093         unsigned long calcBoneParentSize(void);
00094         unsigned long calcAnimationSize(const Animation* pAnim);
00095         unsigned long calcAnimationTrackSize(const AnimationTrack* pTrack);
00096         unsigned long calcKeyFrameSize(const KeyFrame* pKey);
00097 
00098 
00099 
00100 
00101     };
00102 
00103 }
00104 
00105 
00106 #endif

Copyright © 2002-2003 by The OGRE Team
Last modified Fri May 14 23:22:48 2004