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00027 #ifndef CRYSTAL_LINE_H
00028 #define CRYSTAL_LINE_H
00029
00030 #include <libxml/parser.h>
00031 #include <list>
00032
00033 using namespace std;
00034
00035 namespace gcu
00036 {
00037
00046 enum CrystalLineType
00047 {
00048 edges = 0,
00049 diagonals,
00050 medians,
00051 normal,
00052 unique
00053 };
00054
00058 class CrystalLine
00059 {
00060 public:
00064 CrystalLine ();
00068 virtual ~CrystalLine ();
00069
00070 public :
00087 CrystalLine (CrystalLineType Type, double X1, double Y1, double Z1, double X2, double Y2, double Z2, double r, float red, float green, float blue, float alpha);
00093 CrystalLine (CrystalLine& clLine);
00100 CrystalLine& operator= (CrystalLine& clLine);
00101
00105 void Draw ();
00109 double X1 (void) {return m_dx;}
00113 double Y1 (void) {return m_dy;}
00117 double Z1 (void) {return m_dz;}
00121 double X2 (void) {return m_dx2;}
00125 double Y2 (void) {return m_dy2;}
00129 double Z2 (void) {return m_dz2;}
00133 double Xmax ();
00137 double Ymax ();
00141 double Zmax ();
00145 double Xmin ();
00149 double Ymin ();
00153 double Zmin ();
00157 double Long () {return m_dl;}
00161 CrystalLineType Type () {return m_nType;}
00172 void SetPosition (double x, double y, double z, double x1, double y1, double z1);
00181 void SetColor (float red, float green, float blue, float alpha);
00190 void GetColor (double *red, double *green, double *blue, double *alpha);
00196 void SetRadius (double r);
00200 double GetRadius () {return m_dr;};
00205 bool operator== (CrystalLine& clLine);
00213 virtual void Move (double x, double y, double z);
00224 double ScalProd (int h, int k, int l);
00229 void Cleave () {m_nCleave++;}
00242 void NetToCartesian (double a, double b, double c, double alpha, double beta, double gamma);
00255 double Distance (double x, double y, double z, bool bFixed);
00259 bool IsCleaved () {return m_nCleave != 0;}
00269 void GetRotation (double& x, double& y, double& z, double& th);
00276 virtual xmlNodePtr Save (xmlDocPtr xml);
00282 virtual bool Load (xmlNodePtr node);
00283
00284 protected :
00288 float m_fBlue;
00292 float m_fRed;
00296 float m_fGreen;
00300 float m_fAlpha;
00304 double m_dx;
00308 double m_dy;
00312 double m_dz;
00316 double m_dx2;
00320 double m_dy2;
00324 double m_dz2;
00328 double m_dr;
00334 int m_nCleave;
00343 CrystalLineType m_nType;
00344
00345 private:
00346 double m_dl;
00347 double m_dxrot;
00348 double m_dyrot;
00349 double m_darot;
00350 };
00351
00355 typedef list<CrystalLine*> CrystalLineList;
00356
00357 }
00358
00359 #endif // CRYSTAL_BOND_H