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OpenSceneGraph - High performance real-time graphics toolkit
The OpenSceneGraph is an OpenSource, cross platform graphics toolkit for the
development of high performance graphics applications such as flight
simulators, games, virtual reality and scientific visualization.
Based around the concept of a SceneGraph, it provides an object oriented
framework on top of OpenGL freeing the developer from implementing and
optimizing low level graphics calls, and provides many additional utilities
for rapid development of graphics applications.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
OpenSceneGraph |
1.2 |
1.fc6 |
src |
5.09 MiB |
Wed Oct 4 23:59:31 2006 |
Changelog
- * Thu Oct 5 18:00:00 2006 Ralf Corsépius <rc040203{%}freenet{*}de> - 1.2-1
- Upstream update.
- Remove BR: flex bison.
- Drop osgfbo and osgpbuffer.
- * Tue Sep 5 18:00:00 2006 Ralf Corsépius <rc040203{%}freenet{*}de> - 1.1-2
- Mass rebuild.
- * Thu Aug 24 18:00:00 2006 Ralf Corsépius <rc040203{%}freenet{*}de> - 1.1-1
- Upstream update.